01
Research and journey definition
Learn who uses the app, what they need to do, and where they get stuck. Look at the alternatives they use today and what helps them trust the product.
OpenForge service
Plan and test a better mobile app experience. Get user research, clear workflows, accessible UI, and prototypes before you commit to a build.
By OpenForge — a senior mobile product team working across strategy, design, engineering, and growth.

01
OpenForge provides mobile app design services for teams planning a new app or improving an existing one. We connect customer research, workflow design, prototypes, and usability tests. Your team can learn what works before committing to full development.
02
03
01
Learn who uses the app, what they need to do, and where they get stuck. Look at the alternatives they use today and what helps them trust the product.
02
Put information and actions in a clear order. Help people finish a task on a small screen, even when their time or attention is limited.
03
Build a prototype that people can try. Test the riskiest ideas and improve the flow before the team writes production code.
04
Design reusable components with clear states and layouts for different screen sizes. Include accessibility guidance so engineers know how each part should work.
05
Keep designers and engineers working toward the same product goal. Record the key behavior that must carry from the prototype into production.
04
OpenForge design work records what the team learned and what remains uncertain. It explains why a workflow changed and what developers need to preserve.
Start with mobile app strategy when the product direction is still uncertain, or continue into strategy-led mobile app development when the validated experience is ready to ship.
05
Ask a mobile app design agency how user research changes its designs and how it hands work to engineers. Our mobile app UI UX design services connect those steps. You can trace the design from the first user task to the handover for a build.
Start with one user problem. You may need to test a new flow, fix a confusing journey, or prepare an agreed design for a build. Bring current screens or a prototype if you have them. Show us the task and where people get stuck.
Use this checklist to choose the work your project needs. A clickable prototype shows how a flow could work. You still need to test the built app for performance and accessibility.
Explore our mobile design learning path for implementation guidance and our case studies for project context. To discuss an engagement, tell us which journey needs to improve.
06
Yes. Start with the journey that needs to improve, the users affected, and any evidence of friction. A focused redesign can test a better workflow before the team commits to wider changes.
Agree on the flows, interface states, content, components, and acceptance criteria that developers need. A prototype shows proposed behavior. It still needs implementation and testing in the actual app.
Compare the options
Solution
Solution
Solution