At a minimum, we expect a prototype to take us from point A to B, and so on. But if we want to take our designs to the next level, we should be thinking beyond defining A to B. We can make prototypes more realistic using Figma’s built in prototyping capabilities, we can take a prototype from just okay to WOW.
Take this Spotify redesign by Soroush Norozy for instance. The designs might look great, and maybe they would result in a better user experience. But without interactions, they just don’t feel real.

Adding to the excitement of a well-designed prototype is the ability to showcase it effectively. This is where the power of storytelling comes into play. By crafting a compelling narrative around your prototype, you can engage your audience and help them understand the value of your design.
One way to enhance your storytelling is by using personas in your presentation. These fictional characters, who represent your target users, can provide context and show how the prototype addresses their needs, pain points, and goals. By putting a human face on your design, you can make it more relatable and appealing to your audience.
As designers, we want to deliver concepts that are as close to the real thing as they can be, whether our audience is engineers, project managers, clients, or shareholders. In this guide, we’re going to use this file to demonstrate some techniques to help you make your prototypes more realistic.Â