If you’re a UX Designer in the mobile design industry, then you might be aware of the impact mobile games have on the market today – after all, Mobile Games accounted for 67% of total app revenue in 2021. That’s why knowing how to design user interfaces is more relevant than ever.
It’s also important to note that the growth over Mobile Game spending increased 25% to $22.2 billion globally in Q1 of 2021. If we consider that overall consumer spending in apps grew 31 percent year-over-year from $24.3 billion, this is a pretty big number that actually manages to portray the impact that these apps are now having on the average consumer demand.
With the use of smartphones increasing more and more each day, the market for mobile gaming grows as well. With the proliferation of mobile games with seemingly ever-growing audiences, you may feel intimidated and not know where to begin.
Taking on any new endeavor can be daunting, but it is part of the job of a designer to be adaptable and respond to trends in the market. Given the growth rate of mobile gaming, now is the perfect time to hone your skills in mobile game UI if you haven’t had the opportunity to do so yet!
In this guide, we will be covering:
- Researching Your Main Challenges as a UI Designer
- Common Challenges When Designing (+ Solutions!)
- Setting a Tone For Your Game Through Brand Identity
- Building Your Prototype on Figma
Designing an entire UI ecosystem for a mobile game and bringing it into reality might be complex and even scary at first, so that’s why we advise you to get familiar with the industry to get a better understanding of what works and what doesn’t. There are countless examples to inspire you – PokemonGO, Candy Crush, Puzzle and Dragons, Clash Royale, and Fruit Ninja Classic, to name a few. This knowledge will form the basis of your research as you begin to plan out and implement your game concept.
By the end of this guide, you’ll be able to start mapping out your way into creating your first Mobile Game UI prototype using Figma.